Wednesday, May 6, 2009
Final
Idea Diagram
Perspective Diagram
Perspective: Cinema
Perspective: Studios
Section Detail
I recently just completed my studio project for the Spring semester. We were given a program to design an independent film studio in Houston, TX. I wanted to design this building to really engage the public so that the design did not look like a typical private building, but rather a building where it was inviting to both private and public. The digital facade and the opaque channel glass creates this form within the site to achieve a very subtle approach to my design. The digital facade allows me to involve the public so that they may view movies, commercial, short films, etc. while the opaque channel glass intrigues those who see the building and are interested to interact inside and out. While this simple form is separated into three levels it allows me to utilize the entire program and create a multipurpose building for the Houston community.
Friday, April 10, 2009
Section
I am using the digital facade to engage the public so they do not feel this building is unapproachable.
I want to maintain the form of the building as I mentioned before, therefore I wrapped the Film studio with channel glass and extended it to reveal the railing also. This will hopefully reveal the organs of the buildings in a subtle way as that it will not feel so private
I made a few changes to the section detail by making the bench very subtle. As my professor mentioned it was to "Clunky" so I made it slightly thinner to make it aesthetically appealing.
Monday, April 6, 2009
Section - Detail
Thursday, February 26, 2009
Film Studio
Exterior Perspective
Studio Perpspective
I wanted to create a "Independent Film Studio" that engaged with the public so that it did not just express a feeling of an office building. Therefore, I am using the digital screen to influence the public as they pass by to make a more interesting facade which will lead them into the building.
Thursday, February 5, 2009
Projection
Wednesday, January 28, 2009
Graphic Media
This LED technology enables possibilities for creating huge architectural interactive lighting that instantly reacts to any movement that crosses the modules path. A person will instantly create a mirroring light image of their shape or form. The idea is that technology, graphics, and design all change based on the human body experience. These types of media have affected the architectural environment by conforming to every humans need from: sitting, eating, sleeping, working out etc. How we interact with our every surrounding and what we grasp and remember from the experiences helps to better adapt our enviroment to what we may need. Therefore, the modifications to all graphic causes the architectural environment to embrace the alterations to create and aesthetically pleasing space in moment and time.